Eon (3D Scene) Entry: Gunilla Elam

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  10 October 2006
Eon (3D Scene) Entry: Gunilla Elam

Gunilla Elam is entered in the "Eon Challenge" update: View Challenge Page

Latest Update: Final Render: The trespasser
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  10 October 2006
Good luck with your 3D scene.....
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Claireabella

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  10 October 2006
...


And now section buddies ... ...
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  10 October 2006
Thanks Claire!

Steph - yup, I think I'll be more comfortable in this section

Since I haven't got started yet I will probably stick with the idea of a wildlife preserve in the fourth chamber - lots of fun things can happen there I think.

Previs should be up in a couple of days.
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  10 October 2006
Looking forward to your concept man! I love your bacteria image in your portfolio. Good luck!
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  10 October 2006
Hey gunilla wish you all the best for 3d scene
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  10 October 2006
Cool

great shaders! compositoin and light looking great, and the birdy is very cute want one of those too ^^: keep up the great work mate!
 
  10 October 2006
Hehe! Cool idea!
A birdie with human-like legs... I love the weirdness even if my brain brain keeps screaming at the anatomy! (Shut up, fool!)

I can't wait to see how the landscape will turn out.
Keep it up!
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  10 October 2006
Hey, how is it going? Your concept will stay in Bear´s brain pretty long time after this challenge is over I guess Ah, what´s your Rock´n´Roll ?! Keep rolling...
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Jr.

 
  11 November 2006
10x pal 4 ur wishes!

I love what you did with your alien. I hope to see more of it really soon. About my work... Time is all I need. And time of course. Did I mention I need time . Good luck 2 u and 10x again for your best wishes
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  01 January 2007
Interesting work evolution!

I like to see others trying to create a complex characters-filled scene, and you did quite well. If you allow me, I'll give though some suggestions. Try playing a little bit with the lights, so you may have a good focus on a certain point of interest. Cause now, lights look almost equal within the scene. And the second sugestion: In such complex scene you shouldn't make the render viewport oblique, unless it's an extravagant angle that defides the statics. If you treat it like a scene viewed from the front, I should keep the line of view right, not angled, because now it gives a "falling" effect. In rest it looks good and promising. Good luck, mate!


EON ZOOLAND
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  02 February 2007
Congratulations on the final!

The most unusual image in this contest. Came out very good, dude! Good luck!
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  02 February 2007
Very intriguing entry. You went your own way, but sometimes that's the best way to go. Nice job!
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Last edited by fifty3dragons : 02 February 2007 at 02:41 PM.
 
  02 February 2007
Hi there!
truly different from others, but it's good. It has it's style and it follows it. COngratulations that you've finished on time!
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  02 February 2007
Cool

ahahaha congrats on your great final! remember you owe me a birdy ^^
sorry for not coming back earlier i was just overrun by a horde of nasty clients that stole me almoste every last bit of time and so i ran ^^
great and so gunilaish piece, always priceless to see ya approach any topic, best of luck for now and for any other thig, just keep on rocking!
 
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