VoidFlow - tool to create various crystal structures

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  03 March 2009
Lightbulb VoidFlow - tool to create various crystal structures

I would like to introduce you VoidFlow 1.0 - tool to create various crystal structures.
Builded geometry based on Voronoi tesselation. User adds a mesh object as Base, script builds particles automatically and uses them as centers of Voronoi polyhedrons.

Particles consists of two parts:
1. Units - the centers of polyhedrons.
2. Voids - the centers of voids to cut polyhedrons. (Each unit is also a void)

Well, the fact is you can use selected vertices as units and all vertices as voids to create some fantastic geometry very easily.

1. Use Particle FLow to edit the units and the voids.
2. Set Weight spinner less then 1.0 to create spaces between polyhedrons.
3. Use any geometry as Unit object.

So test it and post you findings in this thread.
To run: MAXScript / Run Script / voidflow.mse
Attached Images
File Type: gif zic.gif (45.5 KB, 253 views)
File Type: gif vfscreen.gif (38.1 KB, 341 views)
Attached Files
File Type: zip voidflow.zip (24.7 KB, 153 views)
  03 March 2009
Looks interesting
poof ~>Vimeo<~
  03 March 2009
just my rocket
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File Type: gif rocket.gif (68.0 KB, 228 views)
  03 March 2009
Cool stuff, I'll try that one. Also, I the way you've 'spelled' Nijni Novgorod is fun
  03 March 2009
Gave it a try, got it to sorta working once, I may be a bit brain dead tonight, lots on runtime aborts. GAVE UP. Could you post the step by step instructions for DUMMYS . I like what you got going.
  03 March 2009
For example:
1. Prepare a Base Object like shown on picture. Don't forget to select central vertices.
2. Use a small sphere as the Unit Object. Press Show Copies button to check the neighbourhoods.
3. Pick Selected Vertices for Units and Vertices for Voids.
4. Press Create button.
Attached Images
File Type: gif vfscreen1.gif (43.9 KB, 184 views)
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