create RolloutFlouter with variable amount of Rollouts

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  03 March 2013
Originally Posted by solarnoise: Are there any good guides/examples on dotNet UI and maxscript?
I've seen some general guides on dotNet, and plenty on maxscript UI's, but not a lot on combining the two.

it was some evolutionary migration process for me from max script UIs to .NET and WPF. some period i was using max dialogs with dotnet controls. today i don't use the mixture of rollout and dotnet controls in the max dialogs. i always try to design my tools the way to use only max or .net solution, and try to avoid any combination.
  04 April 2013
Sorry to resurrect this thread but I think I finally found some ridiculous bugs in RolloutCreator which have been impeding me.

I think the main point is: RolloutCreator gets "confused" when you have too many controls/handlers and can't keep them straight.

I build a dynamic UI based on info found in a XML file. I then write back to the XML file depending on what I do on this UI.

For that last step, I OFTEN find that RC messed up which handlers belongs to which control,and will often garble my XML file with the wrong information... or occasionally, not be able to find a control! I generate the names of the controls so that each one is unique and has a matching handler... sometimes I hit a button and Max tells me that the control is undefined.

Does this sound like typical RC buggy behavior?

I am going to experiment with Dennis' method of building the dynamic rollouts with strings and then executing them.

Man, I wish I knew about this sooner, I've built several non-trivial UI's with RolloutCreator, and assumed the XML bugs was due to some bad IO code on my end... turns out after switching to DotNot for XML I/O, the problems still existed and I'm 99% sure it's the RC's fault.
  04 April 2013
current Rollout creator is very buggy. i can easily fix these bugs because the script is very simple by my opinion, but... it's outdated for sure. it needs to be completely rewritten.
  04 April 2013
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