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Old 02-27-2009, 12:19 PM   #121
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Lampros Kalfuntzos
Digital Artist
Reading, United Kingdom
Join Date: Jun 2004
Posts: 397
amazing work congrats!
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Old 03-20-2009, 08:56 PM   #122
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shereef usaf
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Jeddah, Saudi Arabia
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Smile great

she is so beautyful... geat modeling and textuaring... need to improve a little bit on lighting. her face and body are perfect man good work...

Title: BINAH
Name: Florian Delarque
Country: France
Software: 3ds max, mental ray, Photoshop

BINAH is the dark protector of Life and Death.

She is the lost love of my next character : 'Hochmah'.

This character is fully modeled and skinned with 3dsmax8, and rendered in mentalray.

The dress is'nt skinned, I created it 'in pose'.

The textures are made with Photoshop CS.

I hope you'll like it ! ^^

Copyright (c) Florian Delarque 9 April 2007.[/QUOTE]
Old 05-27-2009, 09:03 AM   #123
becky becky
australia, Australia
Join Date: Apr 2009
Posts: 26
very nice lighting and mood, its a great piece of work!
Old 05-28-2009, 04:50 AM   #124
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Dennis Mejillones
Senior Character Artist
Bethesda Game Studio
Rockville, USA
Join Date: Sep 2003
Posts: 213
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wow, this is awesome. I love everything you did here, if I could offer one comment, it would be that there is no shadow in the armpit of the arm holding the sword. Other than that, its incredible.
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Old 06-20-2009, 04:45 PM   #125
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Calum Andrews
Bucks, United Kingdom
Join Date: Nov 2007
Posts: 231
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Just to add my admiration from London for this,what a great character and perfectly set.Just adorable work,thanks cal.
Old 08-10-2009, 05:14 PM   #126
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Raul Rivera
Vega Baja, Puerto Rico
Join Date: Aug 2009
Posts: 17
Lovingthe porcelain skin.
One thought opens a thousand eyes, one sun brings a thousand dawns...
Old 10-09-2009, 11:36 AM   #127
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Nick Manitaris
3D CGI/VFX Generalist
Thessaloniki, Greece
Join Date: Aug 2009
Posts: 201
Hello, very nice work. I wonder if you can help me. I want to make eyelashes...enerything is good until the animation. I am using 3ds max and the only way i know is the attachment controller but it takes a long time...!!! I NEED TO MAKE THEM MOVE WITH THE BLING OF THE EYE!!!
Old 10-10-2009, 07:57 PM   #128
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Florian Delarque
Freelance Artist
NIMES, France
Join Date: May 2005
Posts: 630
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Hello manit and thank for the nice comment on this old picture

Here the eyelashes are polygon meshes with an alpha map to create the eyelashes .

These polygon meshes are skinned with the body mesh .

I weighted them with the same value as the border of the eyelid .

This way it worked fine ^^

I hope it will help you

Thanks again
Old 10-12-2009, 06:40 AM   #129
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nanjing, China
Join Date: May 2008
Posts: 5
great job! i like the work!
Old 06-13-2010, 06:57 PM   #130
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Rushsaun Wilkerson
Houston, United States
Join Date: Apr 2003
Posts: 7
Your work is simply put, gorgeous.

Old 06-13-2010, 06:57 PM   #131
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