BINAH, Florian Delarque (3D)

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  02 February 2009
amazing work congrats!
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  03 March 2009
Smile great

she is so beautyful... geat modeling and textuaring... need to improve a little bit on lighting. her face and body are perfect man good work...

Title: BINAH
Name: Florian Delarque
Country: France
Software: 3ds max, mental ray, Photoshop

BINAH is the dark protector of Life and Death.

She is the lost love of my next character : 'Hochmah'.

This character is fully modeled and skinned with 3dsmax8, and rendered in mentalray.

The dress is'nt skinned, I created it 'in pose'.

The textures are made with Photoshop CS.

I hope you'll like it ! ^^

Copyright (c) Florian Delarque 9 April 2007.[/QUOTE]
  05 May 2009
very nice lighting and mood, its a great piece of work!
  05 May 2009
wow, this is awesome. I love everything you did here, if I could offer one comment, it would be that there is no shadow in the armpit of the arm holding the sword. Other than that, its incredible.
-- (Under Construction)

Do or do not, there is no try--Yoda
  06 June 2009
Just to add my admiration from London for this,what a great character and perfectly set.Just adorable work,thanks cal.
  08 August 2009
Lovingthe porcelain skin.
One thought opens a thousand eyes, one sun brings a thousand dawns...
  10 October 2009
Hello, very nice work. I wonder if you can help me. I want to make eyelashes...enerything is good until the animation. I am using 3ds max and the only way i know is the attachment controller but it takes a long time...!!! I NEED TO MAKE THEM MOVE WITH THE BLING OF THE EYE!!!
  10 October 2009
Hello manit and thank for the nice comment on this old picture

Here the eyelashes are polygon meshes with an alpha map to create the eyelashes .

These polygon meshes are skinned with the body mesh .

I weighted them with the same value as the border of the eyelid .

This way it worked fine ^^

I hope it will help you

Thanks again
  10 October 2009
great job! i like the work!
  06 June 2010
Your work is simply put, gorgeous.

  06 June 2010
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