Tips on moving forward

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  11 November 2016
Tips on moving forward

Hey guys, first post here. I'll try to keep it short. Feel free to kick me in another direction if I'm barking up the wrong tree.

Reason I'm posting this is because I'm at a bit of a roadblock. I have been exploring 3d art for a couple of years now. I started out doing mostly work in blender but now I've started using maya and 3dsmax. Most of the work that I have done is modeling. I've also done a little sculpting here and there. I'm mostly satisfied with the work that I've done but I'd like to add some liveliness to my pieces. I've tried researching lighting and shading but I can't seem to make any progress. What are your recommendations on where to start? I would like to start with something simple perhaps showcasing some of the simple models that I've created with some simple yet realistic lighting and shaders.

Thanks for your help!
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