mental ray Unified Sampling stops sampling

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  08 August 2012
mental ray Unified Sampling stops sampling


hi hi. In maya 2013 SP1,

I'm trying to use the unified sampling in mental ray 3.10, but the IPR/IRay stops after "one pass" or it renders the image after the FG and then suddenly stops the refining - whatever I do... So I have all enabled: unified sampling, progressive rendering and IRay (with 0 Max Time).

Progressive rendering and IRay alone render fine, but as soon as I enable Unified Sampling I get a noisy image:

Any thoughts of what is going wrong, or a proper way to use the Unified Sampling method?
  08 August 2012
I think this is a known bug if the "max time" parameter is not passed to mental ray. Try puttig something really realyl high into max time, e.g. 30000 and you should be ready to go.
  08 August 2012
ahhhhhhhhhhhhhhhhhh trying that in 15 minutes. Thanks
  08 August 2012
That was it! Thanks so much, I've spent the night on that lol.
  08 August 2012
Yea pretty annoying that bug is still there. Been around for a while now.
If animation is the illusion of life, then life is the illusion of reality.

"On ne sort pas DU REVE."

  08 August 2012
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