Morepolygons (student initiative) presents a shooter called GRIM

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  04 April 2012
Morepolygons (student initiative) presents a shooter called GRIM

Hey guys

For the last few months I've been working with a team of talented dudes to make something you could see as a high-budget title, but done.. indie style. I know some other folks have tried this as well, and we'll try and do better.

We’re working full-time with a concept artist, three 3D modelers, a game designer and a programmer.

I hope this isn't seen as spam or something, but I just would love some feedback on the works presented. It's not much work yet, but we'll update the website weekly. Thanks in advance!

Take a look and be sure to tell us what you think about the project:

Last edited by Bot13 : 04 April 2012 at 04:31 AM.
  04 April 2012
Thumbs up

Not much deatil on the game but looks like a strong concept and always good to see a well organised bunch of game designers clubbing together.. Best of luck to all of you.. I'll keep coming back

  04 April 2012
Thanks Joe! We'll be updating and try to keep people to come back. Any input is highly appreciated!

With that said, we've had two new updates! Go check it out at:
  04 April 2012
So there's a new update!
This might be a but dull for artists, but I suggest looking at the video to get an idea of what our lead programmer is working on

Click here for the update!
  04 April 2012
And now for a bit more of an art-related update

Another update! Some concept art has been made for props that can be used in an interactive way, instead of just being eye candy. Let us know if you like the ideas!

Let us know what you think about it, any suggestions at all are highly appreciated! If you will, share the website with anyone who might be interested, it would help us very much
  04 April 2012
Another week has passed, which means: updates! This one is about the main level (concept art) and how we're approaching some of the modular stuff.

  05 May 2012
Grim gameplay trailer

Guys, we made a gameplay trailer. Let us know what you think!

  05 May 2012
New trailer!

New level, new gametype, new trailer, presskit. It's too much to explain, go have look and please remember to leave your tips & crits!

Click here for the update!

  07 July 2012
  07 July 2012
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