Texture Atlas for Maya 2016

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  03 March 2017
Texture Atlas for Maya 2016

Hi guys!

I am fairly new to 3D modeling and are working on a mobile game. Im done with the models and all textures for the game but all these models has individual textures, and are not combined into one texture atlas.

This gives me a lot of drawcalls in Unity and I am wondering if there is an easy way in Maya 2016 to create texture atlases form already modeled, unwrapped and textured meshes.

If not, is there any script or other 3rd party program I can do this in that is good?

I've tried using a script called "EasyAtlas" for Maya and it works quite good, however it seems to be quite limited.

Greatful for answeres!
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:30 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.