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  10 October 2012
Wise people I need you

Spent nearly 3 days trying to work out something from my own knowledge resulted in nothing. Anyone knows by chance how can i create a model like this

http://designfolio.co.nz/Images/blogitems/terzani3.gif

http://1.bp.blogspot.com/_hERSuQbsO...TLANTIS_90W.jpg
 
  10 October 2012
Maybe you can start using paintFX and from there move on.
 
  10 October 2012
Can i use it in 3d max ? Is it a plugin ?? Never heard of it. Thank you for your help
 
  10 October 2012
Sorry, paintFX is a tool in Maya.
In Max ... maybe you can draw some sort of lines, and attach to those lines the little spheres.
 
  10 October 2012
if you were using cinema 4d, i would say use splines then cloner spheres along those lines
 
  10 October 2012
You could model all of the strands straight out, then use cloth sim to pull them into shape.
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kevinbakercg.com
 
  10 October 2012
There are a few scripts that could be of great help for this kind of thing... if i remember well these are 2 i used in the past.

Neil Blevin's wire bundler:
http://www.scriptspot.com/3ds-max/scripts/wirebundler

John Martini's cobwebs:
http://jokermartini.com/2012/05/09/cobwebs/

Last edited by ACiD80 : 10 October 2012 at 12:49 PM.
 
  10 October 2012
model a mesh in that shape and put a cloner to psition the spheres in the vertexs.
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1berto Rodrigues
www.petitfabrik.com
 
  10 October 2012
or use several splines
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1berto Rodrigues
www.petitfabrik.com
 
  10 October 2012
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