|07-31-2012, 03:14 AM||#1|
Join Date: Apr 2005
command no use with batch render
i have a script to delete a render pass, like this:
in my scene, there are 2 render passes, one is the default_pass, the other is Depth, to run the code within the scene, it's ok. but if i use it as a script for batch render, i.e "xsibatch -script xxx -render myscene.scn", softimage will freeze after runing the code, any suggestion to this?
|08-27-2012, 07:02 AM||#4|
That Creature Dude
Join Date: Jul 2002
Have you tried making sure it's not your current/active pass, and then deleting it with deleteObj in branch mode?
"As an online CG discussion grows longer, the probability of the topic being shifted to subsidies approaches 1"
Free Maya Nodes
|08-27-2012, 07:02 AM||#5|
Lord of the posts
Join Date: Sep 2003
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