How to make a rectangular light in mental ray?

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  01 January 2013
Originally Posted by JeffPatton: That's because it's a 3ds Max "feature".


thank you for your reply,Jeff.

I watched your video,and found that using vray maybe the real solution.I wonder whether this feature is fixed in the later version,as I noticed you were using max 2009.

For I'm a maya user,I got a further test in maya 2012 and found some interesting:a reverse reasult with 3dmax.

I posted a test here,and looking forward to your reply.
http://forums.cgsociety.org/showthr...780#post7497780

regards.
 
  01 January 2013
Originally Posted by david376: I wonder whether this feature is fixed in the later version,as I noticed you were using max 2009.
No, it's not fixed as of 3ds Max 2013.
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  01 January 2013
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