The choice is in your hands

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  12 December 2012
Question The choice is in your hands

Hi, pretty new to this forum and i hope this is in the right section. Mods please move if needed.

Right i've been drawing in Solidworks for the last 6 years and luuuuuuv rendering my models once i've designed them. I have made the step into nurbs/poly modelling by trying out Modo as it provides Solidworks with the rendering engine.
I'm now wondering whether this is the correct path and whether i should be using 3D Studio max or Maya?
Ultimately i want to be getting into the photo realistic rendering business and providing animations, fly throughs and final renders for engineering and food factories in the UK. I have already rendered a number of stills and animations for some mutli national companies for training and marketing visuals.
I'd love your advice on which direction i should go.
Andy
 
  12 December 2012
I have two pieces of advice for you:

1) Moment Of Inspiration provides very fluid, artist-friendly CAD/NURBS/Solids Modeling:

http://moi3d.com/

MOI is great when you want to do serious CAD-style NURBS modeling, but with a faster, more artist-friendly UI.

MOI also has a very good polygon exporter, to get your CAD models into a 3D rendering package that uses polygons/SubDs.

2) Cinema4D is well suited for 3D product/architectural rendering:

http://www.maxon.net/products/cinem...uld-use-it.html

Not only does it come with a special version ("C4D Visualize") made expressly for product/architectural rendering.

Cinema4D also connects to many 3rt Party render engines, including unbiased renderers like Maxwell Render, and an excellent connection to VRay.

C4D Visualize integrates directly with VectorWorks, AllPlan, ArchiCad, if you use those.

It also reads many other 3D file formats:

  • 3D Studio .3ds
  • Alembic
  • COLLADA .dae
  • DEM
  • DWG
  • DXF
  • FBX
  • IGES
  • LightWave 3D .lws and .lwo
  • STL
  • VRML2
  • Wavefront OBJ





Of course you can also use 3DMax or Maya to do more or less the same thing.

MOI + C4D is a good combination if workflow speed and ease is of the essence though...

My 2 Cents.

Good luck with your work!

Last edited by DePaint : 12 December 2012 at 04:43 PM.
 
  12 December 2012
Depaint,
Thanks ever so much.
I haven't really looked at cinema4D yet.
I had been looking at Modo 601 as its a farely low price compared to all the others and has quite a big following too.
 
  12 December 2012
Unfortunately your question goes against the first rule of General Discussion

"1. Absolutely no "What software should I use", or "App versus App" threads.

This includes any thread asking for software comparisons or purchasing advice in any context."

Bottom line - there are multiple applications (and renderers) that would be perfect for what you want, so there isn't a definitive answer. If you already have Modo I'd stick with that.
__________________
SKETCHBOOK
MDI
moonjam.com
 
  12 December 2012
Ooops.
Dammit.
Mods can delete and let me know where to post this question then?
 
  12 December 2012
I put you in animation because there are many modelling apps but there are less apps for modelling and animation.
__________________
The terminal velocity of individual particles is directly related to pink rabbits on a bank holiday.
Characters, Games, Toys
 
  12 December 2012
Nice one cheers Kanga
 
  12 December 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:00 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.