Maya Character Rigs

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  07 July 2014
Maya Character Rigs

Hi mates,
this is a sort of "playaround" test image I made with my current maya character rigs.
Im working on a scripted rigging toolset to imporve speed and quality of rigs and testing stuff on some of my latest models such as these two.

Here is a quick scene-breakdown-type video of that image (rendered in maya hw2.0)

This stuff doesnt show too much of the rigs.. So more general character related feedback is welcome.
Ill pass on some more rigging related things like quick deformation tests at a later point in time.
  07 July 2014
Hey Stefan,

Nice to see a familiar name around the forums, I follow you on YouTube.

The characters are looking good. I think the sclera is too bright for both of them considering the lighting. Also, it looks like they are on some sort of adventure so adding a dirt layer or some wear and tear to their costumes/bodies could give us a little more indication of their story as well.

Great stuff!
  07 July 2014
I agree, the lady color is too much red for the scene.
The guy looks more inside the scene, maybe she got some luminesence (?) extra.
Your work is great. Keep posting.
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:00 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.