Good head modeling tut?

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  09 September 2012
Good head modeling tut?


As I may have mentioned before, I've mostly been involved with industrial sims, so therefore have little experience with organic shapes, like human heads. I'm trying one now, and boy, it seems really tough. My hat is off to people who are good at this.

I tried a search for "best head modeling tutorial" and the first five hits I tried turned up extinct.

Can someone please point me to a quality (and still alive) tut for head modeling?

Many thanks in advance!

  09 September 2012
grab a sphere and sculpt one in mud or zbrush and do a retopo...

its more about learning anatomy than how to model....
  09 September 2012
check out my youtube channel for some sculpting sessions
  09 September 2012
I agree starting in a sculpting program would be best. If you don't have access to one, then this is a nice starting tutorial for approaching modelling good edge loops. It requires some cleanup, but it's a nice place to start if it's your first time.
  09 September 2012
Many thanks to everyone who replied. Very helpful!

I've decided to use my student status to spring for the Autodesk Creation Suite, per suggestions elsewhere, and because I'm bumping up against some limitations imposed by my current version of the OS. AECS 2013 includes Mudbox, which will probably help me a lot with modeling. 8.5 has been a good thing for me, but it's maybe getting a little long in the tooth.

Thanks again for the help!

  09 September 2012
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