Weird Green Color In Baked Normal Map

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  3 Weeks Ago
Weird Green Color In Baked Normal Map

I am baking out a texture using the "Bake Texture" tag. All works fine until the normal map bakes and produces these green blocks (Shown below).
The object is just a cube so there isn't anything crazy going on with the geometry normals.†

 
  3 Weeks Ago
Even a cube can have flipped normals...and thatís what I suspect. †Green and purple are complementary (opposite) colors.
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C4D R19 Studio, MODO 902, VRAY, Octane, Cycles. PC/Mac.

Last edited by IceCaveMan : 3 Weeks Ago at 04:15 AM.
 
  3 Weeks Ago
You probably don't want object space normal maps.

Set the method to tangent and you should get your usual blue tinted normal maps.

-CMPX
 
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