Topology Problem

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 07 July 2009   #1
Topology Problem


currently i'm working on the rear bumper of a car and fail to achieve the right look. I just can't figure out how the topology should look like.

Here is an image to show what i mean:

And here is how it SHOULD look like:

Thanks a ton in advance
Old 07 July 2009   #2
Oh well, nevermind, solved it on my own:

Old 07 July 2009   #3
Yeah, sometimes it's just a matter of working on another part of the object you're modeling, and then using the newly created geometry to offer a guide.

Old 07 July 2009   #4
How does that nasty n-gon look when sub-D'd?
Old 07 July 2009   #5
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:01 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.