help exaggerating existing details

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  1 Week Ago
help exaggerating existing details

Hi everyone.

I have this scanned model to do some adjustments, but I also need to exaggerate the existing details as well. Does anyone know how to do that? Is there any easier way then going through each and every wrinkle on the fur manually?

cheers

 
  1 Week Ago
dunno what your saying or asking
 
  1 Week Ago
I need to make the wrinkles more deep and exaggerated
 
  1 Week Ago
You could try Mask by Cavity and then inflate the umnmasked high areas, or invert the mask and inflate the cavities inwards.
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  1 Week Ago
Originally Posted by Dillster: You could try Mask by Cavity and then inflate the umnmasked high areas, or invert the mask and inflate the cavities inwards.
That helps!

Tons of thanks
 
  1 Week Ago
might be a good idea to use tool>morph target>store morph
then you can do more adjustment if things get out of wack or just to much in certain area's.
use brush>morph.

if the polygon count changes then the store morph will no longer work
 
  1 Week Ago
Originally Posted by informerman: might be a good idea to use tool>morph target>store morph
then you can do more adjustment if things get out of wack or just to much in certain area's.
use brush>morph.

if the polygon count changes then the store morph will no longer work
Thank you for the tip
 
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