Can I be a great 3D modeller/sculptor if I heavily dislike drawing?

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  1 Week Ago
Yes, after all, statues were being made before people had access to writing utensils. In fact, it's probably better. Instead of wasting your time practicing converting 3d art to 2-dimensional drawings, you can practice sculpting better. Just do an expletive amount of it XD...with practice, you'll pick up on every detail.


 
  1 Week Ago
I struggled with this question as well. For me, the whole pointof doing computerbased stuff, was so the computer could helpme - you know, when you're drawing a doodle on paper, as compared to using a Bezier curve tool in a 2D program..? - ie. you can change the shape by pulling the handles, not to mention that there's UNDO!!- THAT really helped me. I was kind of thinking, the first time I used a 3D program - is this thing going to "assist" me or not?

Turned out, not.

IF there's been some sea change in 3D programs since then, I'd love to know - something where you DON'T start off with a box, and push and pull it into <whatever shape you want>....
What exactly is this "Grease Pencil" thing in Blender, then?
 
  1 Week Ago
The best professional 3D artist I ever worked with didn't draw that I knew of. But let's be frank here, do you dislike ALL forms of traditional art? Sculpture, photography, painting too? There's a slew of ways to hone your focal inner artist. I personally LOVE photography and its vastly improved my CG art in a myriad of ways. I also had a youthful background in clay sculpture as well. Could you become awesome without doing a lick of traditional art in your life? My quick answer is yes, if you are a freak of talent with lots of hours of hard work, but traditional art can make that journey oh so much shorter in my opinion.
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Last edited by MrPositive : 1 Week Ago at 07:25 PM.
 
  1 Week Ago
Originally Posted by iamhereintheworld: IF there's been some sea change in 3D programs since then, I'd love to know - something where you DON'T start off with a box, and push and pull it into <whatever shape you want>....
What exactly is this "Grease Pencil" thing in Blender, then?


It's a free-hand curve drawing tool. It has some neat features, but it doesn't revolutionize modeling.
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  1 Week Ago
I don't think I dislike all forms of traditional art. Mainly drawing, which is funny because I enjoy writing. I know I like sculpting and would like to do pottery at some point. I don't mind photography, it can be somewhat fun at times butI can't really say much about painting since I don't remember doing it all that much. My initial response to painting is "why would I want to do that?" so I'm guessing it's not something I like.

Last edited by SRL-Creative : 1 Week Ago at 08:33 PM.
 
  1 Week Ago
Originally Posted by iamhereintheworld: IF there's been some sea change in 3D programs since then, I'd love to know - something where you DON'T start off with a box, and push and pull it into <whatever shape you want>....

As long as the user input is limited to a 2D device (mouse or digitizing tablet like a Wacom tablet), you're not going to see a revolution in 3D modeling. There's only so much you can do with translating 2D movement into 3D form. There still will be improvements, but they'll be just evolutionary changes, small steps.

VR modeling software seem promising in breaking that mold of starting from a box. Take a look at the workflow of Occulus Medium. It builds upon the same sort of 3D modeling workflow used in 3ds max and Maya. You can start off with a box, and push and pull it into your desired shape, but in Medium, the manipulation and feedback is in 3D, not 3D projection onto 2D, so it may be be more intuitive for some artists.


Gravity Sketch is the other noteworthy VR modeling software, and it breaks away from the traditional box modeling workflow by sketching out the form in 3D space. As the name implies, you'll need some degree of sketching or drawing skill to use it. But the input here uses two controllers in 3D space, so again, it may be more intuitive for some artists. Check out this modeling timelapse by Wojtek Fus:
 
  4 Days Ago
pomru: I'd heard of Oculus, but - not a fan of Mr. Zuck. Huge fan of Mr. Carmack, but not Zuck.

The 2nd one though, looks awesome! - but it will have to have a Gear VR version if I have to try it out - MAYBE! , cuz Oc and Vive are both too expensive, and I may buy a GearVR someday - I'm only Vaguely contemplating it.
 
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