Displace deformer on splines

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  10 October 2012
Displace deformer on splines

Hello,

likelike this topic on C4Dcafe (wich didn't found solution), I want to displace points of a spline with an image.

When I put a displace deformer with noise shader under a spline, it works, when I change the shader with an image, doesn"t work anymore.

I tryed a similar thing with shader effector and got same results.

When I try with a plane, it works normaly....

any idea ?

thanks !
 
  10 October 2012
Cheat! Deform a hidden mesh and tie the points of the spline to it. You'll probably need to tweak priority settings (make sure 'use deformed points' is enabled if using XPresso point node) but it should work I imagine.

Cheers,
Brian
 
  10 October 2012
load the image from the Projector shader
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Dataflow Donation Cinema 4D Beta Tester
 
  10 October 2012
Originally Posted by dataflow: load the image from the Projector shader


Good Tip!

Makes for generating splines (for Lofting) from hight maps

Cheers
Lennart
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MSA | OSX | xfiles ...Cinema4D Tools
 
  10 October 2012
indeed working perfectly !

super tip !

thanks a lot !
 
  10 October 2012
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