WIP: Character: Batman - Lo-Poly

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  03 March 2004
very nice, i like the gui.

have you tried playing with the soft/hard edges to smooth out the model.i think this will help and doent add any more polygons, im a low poly modeller too!

(if you dont know: go edit polygons-normals-soften/harden)

can i see your texture sheet and what sizs did you use?

nice work keep going

  03 March 2004
killian and Jimmy_Dublo - I did the soften on the polys already, thanks. The renders look much better, I just haven't posted any yet, but I will.

mimo8 - I also have a joint in his jaw that you can further tweak the face movements. It seems to work pretty well.

Thanks again to all comments.

"Don't worry about the world coming to an end today.
It's already tomorrow in Australia."
---- Charles Schultz

Low - Poly Batman in Maya

Tiamat - The World Dragon (Maquette)

Online Tutorial: Character Rigging for Maya

  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:05 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.