starting pose for modeling for animation

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  10 October 2005
starting pose for modeling for animation

I know the standard modeling for animation pose is the spread eagle (arms held up horizontally) with the legs close together. However my computer animation teacher mentioned that there are other poses that require less weight mapping and are easier to rig. would one of these postions be the anatomical postion (pretty much everything in a supine state, palms forward, thumbs pointing away). I also saw this spiderman on this site that was modeled in another pose, which had some advantage over the traditional spread eagle pose. So what is the easiest pose to model that requires the least amount of tweaking for deformation in animation?
 
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