|01-19-2013, 07:42 AM||#1|
Join Date: Jan 2013
Normal and pivot not aligned
I'm having a hard time trying to figure out this.
As you can see, the pivot point (edit poly modifier, local coord.) and normal (blue line) are not aligned. This way, if I make a normal align the objects won't be aligned. Shouldn't they both be orthogonal to the face by default?
1) Why is the pivot point or the normal not orthogonal to the face?
2) How do I find out which one is orthogonal?
3) How to align them (make them parallel)?
Thanks whoever might help.
|01-19-2013, 07:42 AM||#2|
Lord of the posts
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|