Why do you think Abstract Art is not popular here?

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Old 09 September 2005   #136
Good point about the definition of styles/genres/movements. I agree. I guess you can theorize endlessly about art, but at a basic level it is all about the artist and what she/he is creating. Genres may not fit, artists make the genres!

It must be that this website just doesn't attract (and accept) abstract CG art. I completed a Bachelor of Digital Arts at University last year with a major focus on animation and digital video. There certainly was a major emphasis on abstract/contemporary styles and only a couple of students just focused on photorealism. I have noticed that the schools that aim purely at industry/film/entertainment seem to almost entirely care about teaching students about realism, how to make something look real; how to get the student a job in the industry. Whereas schools that have more of a fine arts background are more concerned with giving the student a background in classic and contemporary art, and pushing the student's own artistic style (whether it be abstract or realism).

I guess what it comes down to is whether this site (well CGsociety in general) is just about the entertainment industry and realism, or if it is about CG as a medium for the generation of art (whether it be for entertainment, or purely for arts sake). Is it a site to represent art and artists in general, or is it being selective and only representing a certain part of the CG art medium.

Looking at the big banner at the top of the site it says: "CGSociety: Enhancing Digital Arts". If this is really its goal, I think it should be accepting of all forms of digital arts!
 
Old 09 September 2005   #137
I totally agree.

There is definitely a distinction to be made. Between job training, and art education. Enhancing digital arts is an inspired idea. That can only benefit, from the contribution of artists from as broad a spectrum of practice as possible.
 
Old 09 September 2005   #138
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