Applying same texture on same model but with diff UVs

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Old 07 July 2013   #1
Applying same texture on same model but with diff UVs

Hello Guys,

I have an issue, our client has provided us a face model which is textured, our job was to create hairs(game model), so we have created a base texture on its skull but we have rearranged the UVs according to our needs, but now client is asking to apply that texture on the UVs which they have created.
So now our problem is how could we transfer the new texture with new UVs on old model with old UVs, in other words we want to transfer the texture from one model to another with different UVs(models are same).
I hope i have made myself clear, so please if anybody can help us it would be really appreciated.

Thanks,
Lalit
 
Old 07 July 2013   #2
What software are you using? In Maya this is a relatively simple process of baking the texture from the one model to the other.
 
Old 07 July 2013   #3
Yes we are using Maya only, can you please elaborate a bit, that would really be appreciated
 
Old 07 July 2013   #4
select the target model...
Hotbox --> Light/Shading --> transfer maps...
ad the source model...
bake....
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Old 07 July 2013   #5
Hey Guys, it worked, wow

Thank you very much leigh and oglu
 
Old 07 July 2013   #6
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