Beginner Character Modeling

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  09 September 2013
Beginner Character Modeling

Im a 15 year old aspiring artist and have played with programs like blender and 3ds max for a number of years searching for tutorials on 3d. However i have yet to produce ANYTHING worth noting. I wish to become good at character modeling. At the moment i have 3ds max, blender, and zbrush at my disposal. Where should someone start if they have NO 3d experience and wish to work their way to creating some of the amazing projects shown by our fellow CG artist. (keep in mind my age).

Thanks in advance
  09 September 2013
Your age is not important. Read as much as you can on traditional art. Study anatomy. Join life drawing classes as soon as possible. Concentrate on making as many studies as you can instead of making one piece that takes a year. Keep an eye on the best work being made and what is selling and make that Keep an eye on the best concept artists as well.

The terminal velocity of individual particles is directly related to pink rabbits on a bank holiday.
Characters, Games, Toys
  09 September 2013
Here you go this is a easy way

your age is a good thing, myself I was the young kid myself I stopped and i'm taking it back up so I have to forget alot of bad habits and learn new things.

the number one thing i can tell you is study edge workflow, I wish u was using maya so i could show u tools. I use to use max back then, all 3d modeling is the same but really try to study edge flow. I know really start thinking as basic shapes first I know basics isnt something u want todo when u want to make these beautiful life like models. but when u get the basic head down u will understand how to avoid the 5 pointed stars and to keep your models with 4 verts. let me find you some sites and videos.
  09 September 2013
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