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Old 10-16-2013, 02:05 AM   #16
bayside639
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Hi Anna, thanks again for your help and attention, it means a lot to me. I feel like I've made a lot of progress today and was able to get a basic cube working but now I am trying to apply that theory to a basic dandelion model to see if it could work. Heres the link to my file, if you get a quick chance can you take a look at it? I don't know why the dandelion seed geometry is coming off the sphere like my squares were being blown off by the tp gravity and wind. Thanks sooooo much!

Link:

https://www.dropbox.com/s/9g0z15mv4...ons_TP_Test.c4d
 
Old 10-16-2013, 05:47 PM   #17
anna1
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Anna Huber
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Hey,

regarding your question about the selection triangles. I used the point selection. But that wont make any different. The thing why your seeds are not coming of is, because you have to do it a little bit different with the matrix and the cloner.

You don't have to group the cloner under the matrix, pull it out in the hierarchy and then in the object modus of the cloner you pull in as object the matrix. Then your clones will be very big. But you can make them smaller by using the transformation tap in the matrix object. In this case you have all changes in size, position, rotation in the matrix object.

Hope that helps

Anna
 
Old 10-16-2013, 05:59 PM   #18
bayside639
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Awesome! I will go check this out now!
 
Old 10-16-2013, 06:06 PM   #19
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great, if you stuck, just write I'll be around a little bit longer
 
Old 10-16-2013, 06:06 PM   #20
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