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  11 November 2013
Lightbulb Reflection

Hey, i have a latex body in my scene, with particles around it that has a glowing material. Also an array of lights. The problem is, i don't want the latex to reflect the particle's light, only the Array's. I remembre in maya, this could be done in the RElationship editor, but im kind of new to C4D. Can you help me please?
  11 November 2013
You need to use a compositing tag on your particles and uncheck "Seen by reflection" in the tag section. If you are using the standard particle system then put the tag on your emitter. If you're using TP put the tag on the geometry object. If you want the particles to be reflected in some objects but not others then you can use the exclusion section of the compositing tag. Check the help for details.
  11 November 2013
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