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Old 05-18-2013, 10:03 AM   #1
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Srecko Gregor
No skills = no money
Ljubljana, Slovenia
Join Date: Aug 2009
Posts: 7
Stone pavement Help

Hi im trying to create floor like you can see on this picture.

Ive tried modeling a few stones and placing them randomly with array3d but it just dosent look that good.

So if you could please tell me what would be a good way to go about this i would appriciate it allot. thank you
Old 05-19-2013, 01:21 AM   #2
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Indiana, USA
Join Date: Jan 2012
Posts: 1,810
Hey man,

You can try using a displacement map. Filter your texture map in Photoshop, or paint something in Zbrush. Set your displacement shader to adaptive or subpolygon, and you should be a nice result.

You can also try just modeling the rough outlines of your stones, and use a more localized displacement for your small details.

Old 05-19-2013, 01:21 AM   #3
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