CGTalk > Software > Autodesk 3ds max
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 03-15-2013, 09:32 AM   #1
Wifirex
Veteran
 
Wifirex's Avatar
portfolio
Cameron Alexander Greatorex
3d Character Artist
(self)
Berlin, Germany
 
Join Date: Jan 2013
Posts: 39
Angry Weird Vertex Problem

Hi guys,

My problem isn't massive, infact its so simple I am confused why I can't fix it - I have tried working around the problem in several ways.

I have checked the normals of all influential faces and they are all facing the correct direction. I have no extra polys that could be interfering with the weld.

All I want to do is weld these 2 verts so I can cap around the rest of the geometry, but Max is not wanting to play nice.

Any ideas?

Thanks in advance!
Attached Images
File Type: png problem_vertex.png (65.3 KB, 17 views)
 
Old 03-15-2013, 08:39 PM   #2
Byteman3D
Expert
 
Byteman3D's Avatar
portfolio
Nezih Kanbur
Graphic Designer
Istanbul, Turkey
 
Join Date: Nov 2005
Posts: 574
Send a message via ICQ to Byteman3D Send a message via MSN to Byteman3D
You can't weld vertices to a closed edge.It will make a double edge there and it's accepted as a geometry error.You need to delete some edges there to be able to weld.
 
Old 03-16-2013, 04:49 AM   #3
Wifirex
Veteran
 
Wifirex's Avatar
portfolio
Cameron Alexander Greatorex
3d Character Artist
(self)
Berlin, Germany
 
Join Date: Jan 2013
Posts: 39
I rebuilt the whole structure, and it actually came down the fact that that corresponding surfaces were not planar...normally Max doesn't care, but in this case it did. I understand what you are saying, but if that was the case, bevel's would not be possible (which was basically what I was doing). Thankyou for the advice though!
 
Old 03-16-2013, 04:49 AM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:21 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.