Agent Masha - WIP

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Old 02 February 2014   #31
super awsome

The only thing that throws me off is the robot arm. The skinniness of it is fine, but it feels like the position of the robotic shoulder joint should be symetrical with position of the organic shoulder.

edit: I just looked at the earlier images. The shoulder position does look symetrical there. I was looking at the pose with her hands on her hip.

Last edited by editablepauly : 02 February 2014 at 08:31 PM.
 
Old 02 February 2014   #32
Glad you like it,

yeap. The robotic arm has RIG, so I can improve the position anytime ... is good to know the impressios to avoid this problems after.

Thanks
 
Old 02 February 2014   #33
Finished RIG and skin, now I will start working on hair.

Also I have thinking which is the best position and pose for final ilustration, and from all of them I think frontal view is the best for the final pic....I will give more test anyway.

Cheers

 
Old 02 February 2014   #34
Here it is a render with the hair. For it Im using 3Dmax Hair and Fur and VrayTex materials mixed with some grade shaders. The good news render times are way much better that previous hair renders.

I still have to improve render parameters but as a test is OK for now.

 
Old 03 March 2014   #35
Right now Im working on the scenario, and Im trying to build a real place in Moscow. This place has a lot of story behind, so I wanted to play with it as in the soviet times this place was destroyed.....and so in my image should be too.

Im debating from which cameras should I do the final render. Frontal one still is the one more appealing to me, and so far Im playing with 2 cameras distances using 100mm lense.

Which one you guys prefer?

P.M: My work is just focused to 3D art, far away from poltical/religion views.

 
Old 03 March 2014   #36
I think you miss some life in the eyes
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Old 03 March 2014   #37
Originally Posted by Scote: I think you miss some life in the eyes


I will take note and give it more test

Thanks
 
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