Dragging full animation with dope sheet

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Old 01 January 2013   #1
Question Dragging full animation with dope sheet

Hi
I need to drag my full animation project
so it wont start at frame -500 but and start at frame 100..

I know it should be simple..but something isn't working right..
what I do is:
1- open the dope sheet. (no objects selected)
2 - drag the world range from its middle..
the result is that the lower ranges are stretching each one differently..
I only need to move the whole scene and camera ahead in time..
What am I doing wrong.. ?
EDIT :
I still dont know why its not working as always on the track editor
but I just found a way to do it with selecting all objects (including hidden)
on the layers manager..then selecting all keyframes +dragging ahead

thanks
Elad

Last edited by elado : 01 January 2013 at 02:58 PM. Reason: more info
 
Old 01 January 2013   #2
I would open the curve editor, and grab all the keyframes on all objects, and slide them to the new start position.
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Old 01 January 2013   #3
Thumbs up

thanks ZephyrStar for your reply..
I didnt do it at first because I thought that with the dope sheet
the animation will be moved completely when the sub-trees option is checked..
but maybe you are right and its the same..
 
Old 01 January 2013   #4
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