|05-23-2013, 10:00 AM||#1|
Alfred Fabian Lee
Join Date: Aug 2008
Vertices messed up after Skin Binding
I'm having this weird problem, after I skinbind the skeleton with the blendshape.
Everything (All the blendshapes) seems fine before Skinbinding (skincluster), BUT when I skinbind with the rig, Problems (vertices going crazy) start to arise like the picture I attached.
Anybody had this problem before ?
Could somebody please help me.
|05-23-2013, 10:00 AM||#2|
Lord of the posts
Join Date: Sep 2003
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