Chest Final

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  12 December 2012
Chest Final

Hey everyone....that`s my final render...Hope you can give me a Feedback

Hope you like it!

  12 December 2012
I think the materials need some variation - metal and wood look very similar. Metal should have some reflections, not just soft speculars, to stand out from the wood.
"Life is not a problem to be solved, but a reality to be experienced" - F. Herbert
10 CGChallenge entry
  12 December 2012
Hi, it is looking good, but according to me, there's too much "orange" look in the scene, it might be lighting. It looks rusty but it more looks like an orange light is falling on it. And the wood on the floor should look more rough, means add better bump map. Overall it's good.
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  12 December 2012
really good modelling here loads of detail and comes across really well.

As other folks have said the texturing needs a bit of touching up to make clear distinctions between the wood and metal, maybe making the wood more bleached as if it was exposed more, or picking whether the metal is scratched or rusted as both seem to detract from eachother and make it blend too much with the rest of the model.

really really good though just a few touches should make it really pop and stand out as awesome
  12 December 2012

Thanks a lot for the critics..i`ll do some changes of what you have said

  12 December 2012
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