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Old 04-07-2013, 09:53 AM   #1
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Ferry Passchier
2D/3D artist
The Hague, Netherlands
Join Date: Jul 2009
Posts: 217
Good Maya Surfaces tutorial

Hi CGTalk,

being a former 3ds max user, I'm quite easily fed up with Maya's modelling.
However, I do want to get better at it, and quicker. I always liked 3ds max splines + extrude + modifiers. Unlike polymodels in maya, you can always go back to make simple adjustments.

I really would like to get awesome at modeling with lines and surfaces in Maya. Does anyone know a good tutorial? For do I make an iphone with this technique? (I choose iPhone because of the nice lines and subtle details). I think if I know how to make this, I will know how to make other stuff to.

So basicly I want to know how to use lines+surfaces for non-organic objects.

Who can get me started?

Much appreciated!
Ferry Passchier [2D/3D Visualizer + Fan Photographer]
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Old 04-07-2013, 11:55 AM   #2
Zahid Hasan Zitu
Sylhet, Bangladesh
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Looking for a specific tutorial won't be a lucky attempt enough. Specially when it's about NURBS modelling tutorial. You can check out these
Old 04-07-2013, 11:55 AM   #3
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