|09 September 2004|
Lightwave to ZBrush and back?
I´m pretty new to ZBrush
Is there a good tutorial on how to make Normal maps in ZB for LW imported objects and then export them to LW again?
I´ve followed some but I have a lot of troubles exporting the normal map. It doesn´t seem to fit the LW UVmap inherent to the imported object...
This is what I do:
-Make the Low poly model (a head for ex.)
-Apply the UVmap to the model
-Export the model as .obj
-Import the .obj
-Subdivide it and model detail.
-Export the normal as image. *Here is the problem, the image doesn´t fit the original UVmap.
What should I do?
Thanks a lot!