Lightwave to ZBrush and back?

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  09 September 2004
Lightwave to ZBrush and back?


I´m pretty new to ZBrush

Is there a good tutorial on how to make Normal maps in ZB for LW imported objects and then export them to LW again?

I´ve followed some but I have a lot of troubles exporting the normal map. It doesn´t seem to fit the LW UVmap inherent to the imported object...

This is what I do:

In Lightwave:

-Make the Low poly model (a head for ex.)
-Apply the UVmap to the model
-Export the model as .obj

In ZBrush:

-Import the .obj
-Subdivide it and model detail.
-Export the normal as image. *Here is the problem, the image doesn´t fit the original UVmap.

What should I do?

Thanks a lot!
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