Converting an Editable Motion Trail into a Curve

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  10 October 2012
Converting an Editable Motion Trail into a Curve

Hey guys,

Is there a way that I can convert an Editable Motion Trail into a Curve?
  10 October 2012
With SOuP you can connect the motionTrail.points to an pointCloudToCurve.inArray. That goes from pointCloudToCurve.outCurve to the curveShape.create of a NURBS curve. It even stays live to changes you make in the viewport. Interesting
  10 October 2012
Interesting question, in C4D there's a command built in for this and I find it useful sometimes.

I'm playing around a little here trying to see if I can access the world space coordinates of each point on the motion trail via MEL but can't seem to yet. I've tried hooking up the output of a point on the MT to a locator but it then snaps to world zero. If it was possible it would then be fairly straightforward to script this.

Another approach though would be to attack it from the other direction - since a motion trail will usually be generated by an animated object you could just use a script that will create a curve from the animation itself, something like this for example might do the trick I guess -


Last edited by Horganovski : 10 October 2012 at 05:37 PM.
  10 October 2012
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