CGTalk > Challenges > FXWARS Challenge
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 01-29-2013, 09:08 PM   #1
Cyberone
SailingAtomSailingAtThem!
 
Cyberone's Avatar
portfolio
Simon Bull
Animal Logic
Sydney, Australia
 
Join Date: Dec 2004
Posts: 1,137

FXWARS Challenge:37 - KBoom! - Cyberone

My KBoom! thread

Will be doing a mega cherry bomb being set off outside some where.
I hope to film a plate and intergrate the CG.

a vid like this but with a massive cherry bomb:
http://www.youtube.com/watch?v=0KW2FAqOOQE
__________________
 
Old 01-29-2013, 09:16 PM   #2
Cyberone
SailingAtomSailingAtThem!
 
Cyberone's Avatar
portfolio
Simon Bull
Animal Logic
Sydney, Australia
 
Join Date: Dec 2004
Posts: 1,137

__________________
 
Old 02-09-2013, 11:00 PM   #3
Cyberone
SailingAtomSailingAtThem!
 
Cyberone's Avatar
portfolio
Simon Bull
Animal Logic
Sydney, Australia
 
Join Date: Dec 2004
Posts: 1,137

__________________
 
Old 02-11-2013, 09:08 PM   #4
Cyberone
SailingAtomSailingAtThem!
 
Cyberone's Avatar
portfolio
Simon Bull
Animal Logic
Sydney, Australia
 
Join Date: Dec 2004
Posts: 1,137

So I went out and took some nice shaky youtube'ish footage on the weekend.
Tracked it and did a quick test and here are the results..
worked pretty well...



Kinda a bit worried that Im moving away from the cartoon bomb topic...lol
Dont really want to do NPR renders...so I think Ill just roll with the penny/cherry bomb thing and see where it goes...
__________________
 
Old 02-11-2013, 11:04 PM   #5
nmcelmury
Im here a lot
 
nmcelmury's Avatar
portfolio
Nicholas McElmury
Generalist
Magic Pictures
Los Angeles, USA
 
Join Date: Oct 2004
Posts: 851
Great job on the track. Looks solid!
I'm feeling your pain about the toon explosion, I'll probably be bending the rules as well and making a bit more of a real one.

Are you going to have it blow a hole through the manhole cover?
__________________

www.nickmcelmury.com

"The best things in life are either illegal, fattening, or take too long to render."
 
Old 02-17-2013, 10:20 PM   #6
Cyberone
SailingAtomSailingAtThem!
 
Cyberone's Avatar
portfolio
Simon Bull
Animal Logic
Sydney, Australia
 
Join Date: Dec 2004
Posts: 1,137

All I had time for over the weekend:



try to do some stuff this week before work each day if I get time.
__________________
 
Old 02-17-2013, 10:41 PM   #7
Cyberone
SailingAtomSailingAtThem!
 
Cyberone's Avatar
portfolio
Simon Bull
Animal Logic
Sydney, Australia
 
Join Date: Dec 2004
Posts: 1,137

Quote:
Originally Posted by nmcelmury
Are you going to have it blow a hole through the manhole cover?


Ill see what I get time to do...will push it as far as I can.
__________________
 
Old 02-18-2013, 01:55 AM   #8
PexElroy
Light without Heat
 
PexElroy's Avatar
portfolio
Rob Fiduccia
Visual FX Artist/TD
United%2BStates
 
Join Date: Jul 2004
Posts: 463
This is pretty cool - looking forward to your next render
__________________
- Rob
 
Old 03-03-2013, 08:37 PM   #9
Cyberone
SailingAtomSailingAtThem!
 
Cyberone's Avatar
portfolio
Simon Bull
Animal Logic
Sydney, Australia
 
Join Date: Dec 2004
Posts: 1,137

Did a fair bit over the weekend.
I have done the sparks and smoke from lighting the wick...looks ok so i will go with it.

Have set up all my render passes...maybe about 12 in total..mostly shadows, masks, occlusion and the fx on all different layers..but also a hdri pass to get it to sit nicely into the plate a little better...

forgot to hit render before I left for work this morning...sad...

Just need to do the shatter/rigid bodies for the mini bomb exploding and the fluids smoke to match it...

also need to do a bit of roto on the hand/lighter...Fun!!
__________________
 
Old 03-03-2013, 08:37 PM   #10
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,480
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:28 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.