Menta Ray Production Shaders Tutorials

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  07 July 2013
Menta Ray Production Shaders Tutorials

Hi Guys,

I have recently updated my website and completed my Autodesk 3ds max Mental Ray production shaders tutorials. I explain the use of the Mental Ray background switcher, camera map, Env blur map and the matte/shadow/reflection materials.

Starting with using a Mirrorball, and progressing to a 360 HDRI.

And finally a step-by-step example of using them to render a car with a backplate (Backplate and HDRI free to download).



Last edited by dave-3d : 07 July 2013 at 08:50 AM.
  07 July 2013
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