maxscript challenge 'Screw"

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Old 04 April 2013   #31
Rock On Denis
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Old 04 April 2013   #32
A VERY cool script by Denis... I guess the icing on the cake would being able to create end pieces to the threads as well (and of course screw heads, but they're easy enough to do). It looks like the ends could be created by slicing the end, capping it, spherizing the cap face (to make it a perfect circle), centering it to the axis of the screw (ideally with a soft selection of make the transition smoother) and finally extruding/beveling it. I have no idea though how that would be scripted
 
Old 04 April 2013   #33
Or just select an object you want to use as head and it will be attached automatically
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Old 04 April 2013   #34
Originally Posted by jonadb: Or just select an object you want to use as head and it will be attached automatically

too easy... we need "Screw Head Generator" (simple object plug-in)
http://www.mutualscrew.com/blog/ass...ntent/heads.jpg
 
Old 04 April 2013   #35
Originally Posted by Laserschwert: A VERY cool script by Denis... I guess the icing on the cake would being able to create end pieces to the threads as well...

that's easy. we can add another CurveControl to control Outer Radius by height and instead of using Inner Radius use Thread ... let's call it ... Depth. so the inner radius will be Outer Radius - Thread Depth.
 
Old 04 April 2013   #36
Originally Posted by denisT: too easy... we need "Screw Head Generator" (simple object plug-in)
http://www.mutualscrew.com/blog/ass...ntent/heads.jpg

These tool look cool
http://www.scriptspot.com/3ds-max/s.../nuts-and-bolts
Authors site is dead. I have this script for a while
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Old 04 April 2013   #37
Originally Posted by denisT: too easy... we need "Screw Head Generator" (simple object plug-in)
http://www.mutualscrew.com/blog/ass...ntent/heads.jpg



Already done!
I'll post it here later today.
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Old 04 April 2013   #38
Screw head generator

https://vimeo.com/63336946
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Old 04 April 2013   #39
Very cool
 
Old 04 April 2013   #40
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