Please Advise: GTX 6xx/7xx or Quadro2000

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Old 01 January 2013   #1
Please Advise: GTX 6xx/7xx or Quadro2000

-[Note: I've found a few current threads on this issue--even a handful in last 8 months or so..
but no clarity yet for CG artist who's a noob @ hardware..
yet seems alot of us are in similar sceanrio].

Ok: i'm looking at choice between GTX 6xx/7xx perhaps 8xx series vs. the affordable Quadro2000,
which is priced fairly close--when compared to $$$ for Q4000 & up.


My new rig will be used for low-volume 3d & various Ps paint work--
i won't have large animations/heavy render pipeline..

i used to work in content creation on models & environments/assets for video games studios + some med/science & video post here n there, w/ a little illustration.

So i'm changing career, thus no need for hi-volume such as production house w/ large clients/projects.

I'll also be experimenting on some output for 3d-printing, otherwise just low volume, so my poly counts & geometry could get large but not "huge"-- & no big worlds or hefty-production-deadlines.

I'm aiming for:

- Asus mobo Z77 Pro V..
- i5
3570k (tho open to i7 still)
- 8 gb sys ram expandable in W7 pro/64bit up to 32 [perhaps 64, not an issue on this build though].
-
3d: Max, modo, zBrush, possibly C4d.

- 2d: Ps for most of it--tho i liked C4d's 3d-paint-system in the past so still use it for some paint).

--&--No heavy video editing--
No gaming.

The difficulty that i've learned is that cards & GPUs are now finely tuned / optimized per software package ;
But i'll be using quite a few, don't want to have to loose that methodology--as well as doing the 2d paint--

Problem: i don't know much *at all* re: hardware or algorithms/math for such things.

So i'm having hard time sifting thru info on the ways
current video cards & GPU cores/mem are now offering so many
options: optimizing for vertex data, polys, mapping & rendering algorithms, but since i'm not gaming or doing serious video editing,
i'm hoping this might help make the choice easier ?

The cards & GPU's are far beyond my hardware/tech knowledge--and Nvidia seems to be 'coy' about never really saying "this is gamer hardware" but "not" for professional artists.

oi.
The advanced video cards & GPUs blow away all the hardware i used when i was doing my work out west yrs ago..

OK : THANX for any advice.. mucho appreciated.

__________________
r0b M. =][=
robelicit.deviantart.com/gallery/

Last edited by r0b3030 : 01 January 2013 at 06:39 PM.
 
Old 01 January 2013   #2
Thanks for the post, r0b3030 -- I'm interested some advice on this topic, too!
I'm a hobbyist who has been out of it for several years and don't have a good grasp on the hardware environment these days -- seems a choice on graphics cards is much more involved than when I last built a system 6 or 7 years ago.

Part of me is tempted to just purchase a complete system from Dell or HP so I don't have to think too hard about it! Probably wastes money, though...
 
Old 01 January 2013   #3
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