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Old 03-06-2013, 04:28 PM   #1
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Join Date: Mar 2013
Posts: 9
[WiP] G36C gun texture

Hey all i was wondering if i can get ur thougths bout my texture what are flaws what needs to be corrected , i watched racer445 tutorial but didnt get much , textures are Diffuse , Spec , Normal and Gloss , rendered in Xoliul shader 3DS max

now firstly g36c is not made with metal l and its not ment to look like it , its made of reinforced polymer , I dont know what parts may be or not be made of that material

some pic's

now i know my specular is key here but since its my first gun i have no idea how the type of a material should look like in spec map here are some ref pics of that gun :

and finaly here are my textures :



Thank you for your time reading this post / replying
Old 03-24-2013, 09:02 PM   #2
Join Date: Feb 2013
Posts: 26
other views

Could you post images of the other side. The man in the picture is showing the right side of the gun and id like to see the detail on that side. Great modeling.
Old 03-29-2013, 10:31 AM   #3
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Join Date: Mar 2013
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thx for comment

but the other side is the same as the side on this picture since its a gun for a game the other side will be never shown
Old 03-29-2013, 07:41 PM   #4
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Andrew March
Weston, United Kingdom
Join Date: May 2006
Posts: 281
Pictures not showing and posted in wrong forum. this is for modelling WIP, there is a forum for surfacing.
Old 03-29-2013, 07:41 PM   #5
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