CGTalk > Software > Autodesk 3ds max
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 09-07-2012, 12:43 PM   #1
Sowiedu
Blur abuser
 
Sowiedu's Avatar
portfolio
Patrick Probst
3D Artist
Pinkschwarz
Germany, Germany
 
Join Date: Sep 2009
Posts: 228
Revealing lines

Hi,
I'm currently trying to achieve an animation where a blade-like object creates predetermined breaking lines on glass. So there is no actual splitting of geometry at that point but rather the revealing of the breaking lines as the object creates them.
Now my problem is that I don't know if the way I would do it is the most efficient way.

I would create every line with a plane/editable poly object and then apply an animated slice modifier.
Now this is one hell of an effort to create this effect. Does anyone of you know a better solution? A more efficient one?
__________________
Contact:
patrick@patrickprobst.de

www.patrickprobst.de
www.notanotherpixel.com
 
Old 09-07-2012, 01:09 PM   #2
scrimski
antieverything
portfolio
J. Schreyer
head->wall
ARRI Berlin
Berlin, Germany
 
Join Date: Aug 2003
Posts: 7,983
 
Old 09-10-2012, 03:38 PM   #3
scrimski
antieverything
portfolio
J. Schreyer
head->wall
ARRI Berlin
Berlin, Germany
 
Join Date: Aug 2003
Posts: 7,983
 
Old 09-11-2012, 09:30 AM   #4
Sowiedu
Blur abuser
 
Sowiedu's Avatar
portfolio
Patrick Probst
3D Artist
Pinkschwarz
Germany, Germany
 
Join Date: Sep 2009
Posts: 228
That printer script is VERY interesting. Not quite the thing I am looking for but defintely worth remembering for other stuff! Thanks.
__________________
Contact:
patrick@patrickprobst.de

www.patrickprobst.de
www.notanotherpixel.com
 
Old 09-11-2012, 09:30 AM   #5
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,480
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:36 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.