Proboolean script

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  06 June 2013
Proboolean script

hi guys.
Two poly object using MAXScript proboolean in trying to build a space.
When I work with the standard primitives objects. Single poly does not work.
standard example:

sdome = sphere name: "imprinted" radius: 10 segments: 60 position [0,0,0]

i = sphere name: "moon1" radius: 10 segments: 60 position [0,5,10]

i2 = sphere name: "MOON2" radius: 10 segments: 60 position [-9,8,10]

ProBoolean.createBooleanObjects sdome # (i2, i) 2 0 0

ProBoolean.SetImprint true sdome
How do I use the poly object.

I'd appreciate if you help me in this matter.
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  06 June 2013
First, there is a MaxScript sub forum in the 3ds section, so mabee you would have better feedback over there.

Also, the script works fine ( you are missing the : after the word position, but it works fine, does substract geometry)

Or mabee I didn't get the question..


sdome = sphere name: "imprinted" radius: 10 segments: 60 position: [0,0,0]
i = sphere name: "moon1" radius: 10 segments: 60 position: [0,5,10]
i2 = sphere name: "MOON2" radius: 10 segments: 60 position: [-9,8,10]
ProBoolean.createBooleanObjects sdome # (i2, i) 2 0 0
 
  06 June 2013
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