First time posting but a lurker on these forums from time to time.
Have some questions about capabilities in V-Ray for C4D. Sounds like v2 (V-Ray 3 core) is coming soon, so if either 1.8 or 2.0 does (or will do) the things I'm asking about, that's good enough for me. I can delay my purchase a few months if needed. BTW is the sequence of URLs here...
...reflective of 1.8 or an earlier version?
That aside, the main thing I'm unclear on, is which features require the built-in features from C4D to be present, and which can be be generated by V-Ray as an "equivalents" or alternatives? More specifically:
(generate hair-like structures via V-ray Fur, without C4D Hair module?)
(generate without Turbulence FD, via True 3d Volume Scattering / Fog feature?)
(add caustic effects to fluid / liquids - i.e. refractive effects on the bottom of pool?)
(replace Subpolygon Displacement via BDRF Material capabilities?)
(if I read right, this is definitely in there...)
DOF Effect & Motion Blur
(ditto - via physical camera?)
It seems like V-Ray has a ton of its advanced materials capabilities, so I'm wondering if these can stand in for their C4D equivalents (i.e. you don't need the native C4D object / tag / material features. Many thanks to any takers on this one. Sort of noobish questions, but I've decided if I want to get to the next level, V-Ray is a requirement in terms of speed and quality. R15 render improvements are impressive but still not V-Ray based on what I can see in my research.