CGTalk > Software > Autodesk Miscellaneous > Autodesk Mudbox
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 08-28-2013, 03:37 PM   #16
Getho123
New Member
portfolio
Turkey
 
Join Date: Aug 2013
Posts: 14
the problem is I am adding more edge to copy of model in maya for good smooth in mudbox and exporting it and sculpting on it.Still this Set normal angle can work on exporting model or we need another solution?And I exported as fbx but still harden edges not seen in mudbox but I hardened them.

Mudbox
http://i.imgur.com/Z3YZxNy.png



Maya
http://imgur.com/Z3YZxNy,sMPaG6f#1
 
Old 08-28-2013, 04:27 PM   #17
oglu
Christoph Schädl
 
oglu's Avatar
portfolio
Christoph Schädl
Austria
 
Join Date: Mar 2003
Posts: 3,191
you have to turn on smoothing groups in maya to export with fbx..
__________________
...
 
Old 08-28-2013, 05:56 PM   #18
Getho123
New Member
portfolio
Turkey
 
Join Date: Aug 2013
Posts: 14
Now it is ok.I tried now it better than before really thank you but again normal map have problems.Problem is not about poly I looked another sculpted models of CGs and even they were low, normal maps were nice but as you see my tests have that problem not good normal map.this is not always happens but anyway this is just bad for me.Shouldnt I smooth model?But it isnt works again if I subdivide without smooth,UVs are same so what should I do?

http://i.imgur.com/qy0TWKI.png

http://i.imgur.com/pF8AT12.png

http://i.imgur.com/Z2gVHVg.png

Last edited by Getho123 : 08-29-2013 at 08:11 AM.
 
Old 09-02-2013, 08:11 AM   #19
oglu
Christoph Schädl
 
oglu's Avatar
portfolio
Christoph Schädl
Austria
 
Join Date: Mar 2003
Posts: 3,191
could you upload your lowres mesh here...
i will do a test and post my settings here...
__________________
...
 
Old 09-02-2013, 04:31 PM   #20
Getho123
New Member
portfolio
Turkey
 
Join Date: Aug 2013
Posts: 14
Thank you for reply

First I know triangles not working good at mudbox but at this piece even normal cube have problems so model is here look I am waiting for response.Smoothed model,ready for smooth model and low mesh here.

http://speedy.sh/3Abzu/fbxHalfBLade.fbx
 
Old 09-02-2013, 04:31 PM   #21
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:41 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.