nParticles dont stay "sticked" on moving surface

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  12 December 2012
Originally Posted by apfxpunk: correct me if I am wrong Jeremy.. I found that having no negative bounce makes few of the particles carry velocity from the self collision and fly away. while with negative bounce they stick together. I even tried increasing value of force field generation to a very high number but still the same result.

Yes that does work thanks for that, very handy to know.
  12 December 2012
Here is a simple scene using particle expressions and goals. It is a direction emitter with spread and a sphere crossing the path of the particles.

The particles stick to the sphere when they collide with it. Nice and simple. Is this what you are after?
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  12 December 2012
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