zbrush flippin channels?

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  12 December 2012
zbrush flippin channels?

Hi everyone,

I've been trying to get my zbrush normal maps to show up correctly in max 2012 mental ray. So far I've exported from zb with flipped green and flipped red, and things are starting to look better. I'm kind of curious as to what channels must be flipped for correct rendering in max?

thanks!
 
  12 December 2012
If I remember well, it's only the green channel you should flip.
 
  12 December 2012
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