Creating texture from geometry

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Old 05 May 2013   #1
Creating texture from geometry

I have this board that I added some detail geometry to. Now I'd like to make a low poly version by turning it into a texture with normal map and everything, so I can put it on a simple board. Can anyone tell me how to go about it? I'm still new to Maya and learning it.
 
Old 05 May 2013   #2
This should help.

https://www.youtube.com/watch?v=mom7kaGuweE
 
Old 06 June 2013   #3
Thanks. I tried transer maps before too but it just doesn't work for me. I keep getting either an all black texture, or something distorted. Could it be the object is too complex? It's got bevel and lots of faces, very complicated UVs. And the extra polygons too.

In the end, I managed to do it by creating the maps separately with render passes. Looks good enough, but I'm still curious why the transfer maps option fails.
 
Old 06 June 2013   #4
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