Black edges around model

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  08 August 2013
Black edges around model

Dear CGTalk people

Until now I always worked using 1 unit as 1 meter.
Because of some problems while using booleans, dynamics and other stuff, I figured I should use it as Maya intended i.e. 1 unit is 1 cm.

So now I opened my first library item to scale it to the new size. But when I do that, this happens:



Can anyone tell me how to get rid of those nasty black edges around my model?
BTW: the box was drawn this big, not scaled. So I reckon the scaling is not the reason.


*Edit:
When I check Two Sided Lighting, it looks good again. But my older method (1 unit = 1 meter) also looked fine when I unchecked that option. I use that to spot normal-issues, so I rather keep it unchecked.


Thanks!
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Last edited by FerryP : 08 August 2013 at 02:21 PM.
 
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